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added: 24-Jan-2006
Beatnik v2.0 with support for Nokia Series60 phones, and a new demo app that can be compiled for either S60 or UIQ. Build C++ applications with the Beatnik Audio Engine api.

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added: 27-Oct-2004
An overview of how to accomplish multi-channel sound mixing using Symbian C++.

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added: 9-Jan-2006
Ogg Vorbis Controller is a plugin for Symbian's Multimedia Framework that allows that decoding and playing back of Ogg Vorbis compressed audio files.

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added: 16-Jan-2006
Using S60 3rd edition C++ multimedia APIs to create music applications for S60 3rd Edition and future devices.

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added: 12-May-2006
This example application demonstrates how to play simultaneous voices (max. 16). The example has 8 blocks moving on the screen and playing sounds when they hit a wall or each other.

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added: 8-Oct-2003
Introduction to the Symbian OS Sound API features, including Audio recording/editing, streaming, PCM playback, and tone generation.

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added: 31-May-2005
This document describes how to use the capabilities of Symbian OS to record and play audio content. Please assess this resource (here or within the document) to help improve our quality.

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added: 29-Dec-2005
Two part article about using the native sound API for Symbian OS.

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Sonify.org is a community resource where Developers can unite with the common goals of adding interactive audio to the Web, Wireless and Digital Devices as well as advancing the development of the underlying interactive audio technologies. Read more.